![]() Its either a gold, silver, alt color in general, different head, different accessories variants. I cant think of any other company thats doing the variant game so hard than McFarlane is tho. I am kind of surprised hes not incorporating the baf idea with the injustice line. I mean marvel legends in a way is a bunch of variants just done well enough not to feel like the same characters. but having like 4 regular colors was pretty dumb imo.Īnd yeah I know its just to utilize the molds cost. I enjoyed the unique ones like glow in the dark and alt versions like dark sakura/evil ryu/shin akuma. Sota definitely went overboard with those palette variants. It actually reminds me of the SOTA Street Fighter figures and the multiple sprites repaints. At least you aren't stuck with a build a figure piece that forces you to buy a repaint. ![]() I think with the license articulated figures the repaints are necessary to regroup the tooling cost. I dont recall him ever doing so many variants until this new rebirth of mcfarlane toys. I just think he thinks we all forgot about it. So it just seems new but its actually Todd's first trick in the book. I'd say hes the repaint overlord, he was pretty damn heavy into repaints since the jump, as a pretty huge Spawn figure collector I can say Todd was always pretty damn in love with variants, mostly every figure had at least 1 variant, some had way more, examples: Spawn himself from the original line had a gold variant, an umasked variant, unmasked worm head, blue (instead of black) both masked and unmasked and a clear green (necroplasm), Violator had red, black, glossy black and gold variants, he also loved repacking the same figures with minor wee tweaks, the OG spawn itself actually has something like 16 versions, with differences ranging from literally a painted nub difference to weird cardback anomalies spread all across different countries and such ![]() Oh Todd tricked you because it's been so long. Yeah we definitely didn't notice as much back then, I mean we were younger, and they were spaced out enough (some not though), I mean they kept releasing the same figures for decades repacking, it's certainly different now with the news ready and available, then we'd have to wait for catalogs, or just plain walking into a store to see the new variants, plus we notice these things now really quickly. But you are definitely right, this isnt really anything new from him. I feel like he spread those variants out alot back in the day and had some be previews exclusives and stuff like that. Maybe its because today he doesnt have THAT many new figs out yet there are 6 variants to mk11 spawn as well as a bunch of new gold variants for alot of figures. The minute they are announced we automatically hear about it whereas back then it was through magazines months after they already had the things in production.I do remember some gold versions here and there and a few variants. It also may be due to the fact that information and releases werent as known so quickly compared to today. I dont remember it being so often and so early on. With his genius-level intellect combined with his innate animal savagery and his vast mental abilities, Gorilla Grodd is, ironically, not an enemy to ever be monkeyed with.I collected alot of spawn throughout the mcfarlane toys run, but I do recall alot of what you are saying. Grodd also plagued the Justice League by joining forces with the likes of the Secret Society of Super-Villains, the Legion of Doom and other organizations of super criminals bent on world domination. First coming into conflict with the Barry Allen version of the Flash, Grodd was a thorn in not only his side for many years, but also his successor Wally West's. But while the rest of his people chose to live apart from the world peacefully, Grodd only sought to conquer humanity so he could rule it. The product of a chance encounter with an alien race, Grodd and his people evolved past the common gorillas who lived in his portion of the African jungle and developed super intelligence, along with a wide array of other mental powers. Although many of the Flash's most dangerous Rogues are criminals with gimmicks or evil speedsters, there is one enemy of the Fastest Man Alive who stands apartthe hyper intelligent ape known as Gorilla Grodd. A hyper-intelligent telepathic ape, Gorilla Grodd has sought to rule both the simian and human worlds, though the Flash has frequently thwarted his plans.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |